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 knc_dm4 by kaffeewunder 
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Joined: Thu May 06, 2010 2:01 pm
Posts: 47
Post Re: knc_dm4 (onlyforcity:D) beta 1 by kaffeewunder
here is the word of the week screenshot:

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Sat Jul 21, 2012 3:37 am
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Joined: Thu May 06, 2010 2:01 pm
Posts: 47
Post Re: knc_dm4 (onlyforcity:D) beta 1 by kaffeewunder
next weekly shot

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knc4_week8.jpg
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Sat Jul 28, 2012 3:04 am
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Joined: Thu May 06, 2010 2:01 pm
Posts: 47
Post Re: knc_dm4 (onlyforcity:D) beta 1 by kaffeewunder
week9 screenshot... :

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knc4_week9.jpg
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Fri Aug 03, 2012 6:20 pm
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Joined: Fri Jun 11, 2010 8:06 am
Posts: 71
Post Re: knc_dm4 (onlyforcity:D) beta 1 by kaffeewunder
Pretty epic :)

I think a few more details to bring the map to life, and it'd be awesome!
+Sounds.
+Lifts maybe?
+Steam/smoke/gas etc.
+Machinary.
+Item markers.

As usual, I have some bugs (only a few despite the maps size. I was quite amazed ;))
Also some suggestions...

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Fri Aug 03, 2012 11:08 pm
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Joined: Thu May 06, 2010 2:01 pm
Posts: 47
Post Re: knc_dm4 (onlyforcity:D) beta 1 by kaffeewunder
yoyo akm, plenty stuff you´ve wrote, what i really appreciate. i guess i will mostly realize what you suggested, if its not allready done before. as you can see with beta2 which i upload rite now.thank you very much for these amount of feedback. :D o>

i changed the itemlayout again, some details are still missing like a nonugly teleporter. the megahealthmachine does not work and so on. i guess i will polish later. :)

heres the download link :
https://dl.dropbox.com/u/83083336/knc4_dm_beta2.pk3

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Sat Aug 04, 2012 10:42 pm
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Joined: Sun Jun 03, 2012 1:04 pm
Posts: 41
Post Re: knc_dm4 (onlyforcity:D) beta 2 by kaffeewunder
hey! looks nice :)

You could add some more contrast in some areas or add some blue/yellow tint to the white lights to make it feel a bit less "flat".
some areas are very dark as well, like the upper level where YA and SG is located.


Rotate this texture as well :P
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and i would like another pillar in here :)
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Other than that its a rly nice map, i like the ladders :D


Sun Aug 05, 2012 12:14 pm
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Joined: Fri Jun 11, 2010 8:06 am
Posts: 71
Post Re: knc_dm4 (onlyforcity:D) beta 2 by kaffeewunder
Checked beta2, some new issues for you :)

I didn't check too well, since I can see now that you're still adding details etc,
so there's no point me pointing too much out just yet.

EDIT: deleted some of the pics because I think the shader errors I mentioned
are caused by Wolfcam and not your map/shaders. Sorry :)

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Sun Aug 05, 2012 3:36 pm
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Joined: Thu May 06, 2010 2:01 pm
Posts: 47
Post Re: knc_dm4 by kaffeewunder
omg i forgot also the secretword

:(((

--->

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Sat Aug 11, 2012 5:02 am
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Joined: Thu May 06, 2010 2:01 pm
Posts: 47
Post Re: knc_dm4 by kaffeewunder
oh and the screenshots. i hope its not to late B'<

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Sat Aug 11, 2012 5:05 am
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Joined: Sat May 29, 2010 3:17 pm
Posts: 210
Post Re: knc_dm4 by kaffeewunder
If I want to play your map, Q3 crashes and tells me:
Z_Free: Memory block wrote past end.


Sat Aug 11, 2012 12:10 pm
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Joined: Thu May 06, 2010 2:01 pm
Posts: 47
Post Re: knc_dm4 by kaffeewunder
thx for the info, because somehow there where some 8bit jpegfiles in the map ( i could swear ive switched them with working ones allready). So here is a pk3 that should let you load the map.
https://dl.dropbox.com/u/83083336/knc4_dm_loadfix.pk3


Sat Aug 11, 2012 4:38 pm
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Joined: Sat May 29, 2010 3:17 pm
Posts: 210
Post Re: knc_dm4 by kaffeewunder
Loads like a charm now, still missing this texture: knc_glass_env_6
I really like this map EXCEPT those dark rooms? The onews with plasma and shotgun inside are WAY too dark. Can't see anything.
Don't know if you see it like I do...


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Sun Aug 12, 2012 12:07 pm
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