Posted originally by cityy, please make sure your sponsor logos have this on your map:
To provide visible sponsor images you should use this shader for the sponsor logos:
Code:
textures/yourmap/msg
{
surfaceparm nomarks //weapon impact won't cause marks on the texture
qer_editorimage textures/yourmap/MaverickServers_1024x512.tga //this is the texture displayed in the texture browser
nopicmip //the texture is not affected by r_picmip
{
map textures/yourmap/MaverickServers_1024x512.tga //this is the diffuse map you will see ingame
}
}
This shader is made for the maverickservers logo(1024x512) - you need to adjust it for every other logo and also replace "yourmap" with your map's specific textures folder which contains the sponsor logos.