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 ct3dm5 by cityy (Final) 
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Joined: Sat May 29, 2010 3:17 pm
Posts: 210
Post Re: ct3dm5 by cityy
This will be ace, although I think the brownish/metal style has been used too often...
I hope we can get a bit around this color on our map :D


Fri Jul 16, 2010 4:48 am
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Joined: Mon Apr 26, 2010 4:49 pm
Posts: 221
Location: Somewhere near Berlin
Post Re: ct3dm5 by cityy
Beta 2

Download: http://cityy.explicits.de/uploads/maps/ ... _beta2.zip

Yo dawgs, this will probably be the last beta before the final release so please get your comments in!

Feedback:
- texturing
- lighting
- botplay
- clipping
- performance
- spawns
- health and ammo distribution
(everything)

Screenshot:

Image
-cityy

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Fri Jul 16, 2010 1:05 pm
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Joined: Fri Jun 11, 2010 8:06 am
Posts: 71
Post Re: ct3dm5 by cityy (beta 2)
Just a few issues from looking around..

Attachment:
ct3dm5_b2_01.jpg
ct3dm5_b2_01.jpg [ 181.1 KiB | Viewed 15932 times ]

Attachment:
ct3dm5_b2_02.jpg
ct3dm5_b2_02.jpg [ 151.49 KiB | Viewed 15932 times ]

Attachment:
ct3dm5_b2_03.jpg
ct3dm5_b2_03.jpg [ 112.17 KiB | Viewed 15932 times ]


Just suggestions as always :)

EDIT: Played 1 match with bots, pretty good fun I guess, bots seem to love the GA area though.
Shame there's no Quad, it'd really spice things up :)

Can't really test health/ammo distribution with bots, they're pretty useless.
Oh, the thing MH sits on could use a striplight around it maybe.


Fri Jul 16, 2010 8:23 pm
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Joined: Sat May 29, 2010 3:17 pm
Posts: 210
Post Re: ct3dm5 by cityy (beta 2)
Wanted to mention to clip the middle, too.
And one more thing: The RL some units above the MH part seems misplaced. The first time I've seen it, I asked myself if I killed myself there and dropped the weapon. Either because it's too much into the interior OR because there is no weaponspawn plate beneath like at the GL and the PG. Also the LG seems to miss it...


Sat Jul 17, 2010 8:10 am
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Joined: Mon Apr 26, 2010 4:49 pm
Posts: 221
Location: Somewhere near Berlin
Post Re: ct3dm5 by cityy (beta 2)
Final Beta

Download: http://cityy.explicits.de/uploads/maps/ct3dm5/ct3dm5_beta3.zip

Changes:
- added 2on2 TDM specific item layout
- finalized texturing
- clipping
- optimization with hint (as good as I can :b)

Feedback:
- TDM layout
- performance
- texture alignment
- clipping

Screenshots:

Image
(yes I know about the misaligned texture there)

Image

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Wed Jul 21, 2010 6:47 pm
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Joined: Mon Apr 26, 2010 4:49 pm
Posts: 221
Location: Somewhere near Berlin
Post Re: ct3dm5 by cityy (Final Beta)
Secret word.
http://cityy.explicits.de/uploads/maps/ct3dm5/last.jpg

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Sat Jul 31, 2010 8:03 pm
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Joined: Wed May 05, 2010 1:27 pm
Posts: 82
Post Re: ct3dm5 by cityy (Final Beta)
You have 7k brushes there o_O.


Sat Jul 31, 2010 8:39 pm
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Joined: Mon Apr 26, 2010 4:49 pm
Posts: 221
Location: Somewhere near Berlin
Post Re: ct3dm5 by cityy (Final Beta)
Yep, the theme is pretty brush heavy.

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Sat Jul 31, 2010 10:35 pm
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Joined: Wed May 05, 2010 1:27 pm
Posts: 82
Post Re: ct3dm5 by cityy (Final Beta)
You know, I wouldn't be surprised about it, if it was ctf map or mega big tdm one :). But looking at size of your map, well 7k is a lot :).


Sun Aug 01, 2010 6:38 am
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Joined: Mon May 03, 2010 3:11 am
Posts: 119
Post Re: ct3dm5 by cityy (Final Beta)
7000 brushes is for wimps ;)


Sun Aug 01, 2010 9:17 am
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Joined: Mon Apr 26, 2010 4:49 pm
Posts: 221
Location: Somewhere near Berlin
Post Re: ct3dm5 by cityy (Final Beta)
FINAL

Download: http://cityy.explicits.de/uploads/maps/ct3dm5/final/ct3dm5.zip

I'd appreciate if you guys could take a look before the deadline to make sure I didn't forget anything. =)

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Sun Aug 01, 2010 4:30 pm
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Joined: Wed May 05, 2010 1:27 pm
Posts: 82
Post Re: ct3dm5 by cityy (Final Beta)
You forgot to retexture it! :lol:


Sun Aug 01, 2010 7:00 pm
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Joined: Mon May 31, 2010 8:45 pm
Posts: 142
Post Re: ct3dm5 by cityy (Final Beta)
Really awesome job cityy.


Sun Aug 01, 2010 10:58 pm
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Joined: Mon Apr 26, 2010 4:49 pm
Posts: 221
Location: Somewhere near Berlin
Post Re: ct3dm5 by cityy (Final Beta)
I updated once again; added a worldspawn message, music and made some minor clipping and texturing fixes.

http://cityy.explicits.de/uploads/maps/ct3dm5/final/ct3dm5.zip

Thank you phantazm11 - your map is awesome aswell. =)

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Mon Aug 02, 2010 1:30 pm
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Joined: Mon Apr 26, 2010 4:49 pm
Posts: 221
Location: Somewhere near Berlin
Post Re: ct3dm5 by cityy (Final)
Updated the file another time. One of my boxes was lacking a texture on 1 side. Also clipped some doorways.

http://cityy.explicits.de/uploads/maps/ct3dm5/final/ct3dm5.zip

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Tue Aug 03, 2010 9:52 pm
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